ADAPTIVE COMPUTER STRATEGIES IN GAME PLAYING USING ARTIFICIAL INTELLIGENCE

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Rupesh Hushangabade
Sneha Kalbande
Noopor Yawale

Abstract

Computer games are an progressively more popular application for Artificial Intelligence (AI) research, and on the contrary AI is an increasingly accepted trade point for commercial games. while games are usually related by entertainment, there are many ”serious” applications of gaming, together with military, corporate, and advertising applications. There are also supposed ”humane” gaming applications for medical training, educational games, and games that reflect social awareness or believer for a cause. Game AI is the attempt of going away from scripted communications, though complex, into the arena of accurately interactive systems that are approachable, adaptive, and intelligent. Such systems discover about the player(s) during game play, adapt their personal behaviors away from the pre-programmed set provided by the game author, and interactively expand and provide a comfortable experience to the player(s). (AI) is the capability of a digital computer or computer-controlled robot to
perform tasks generally connected with intelligent beings.

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How to Cite
[1]
Rupesh Hushangabade, Sneha Kalbande, and Noopor Yawale, “ADAPTIVE COMPUTER STRATEGIES IN GAME PLAYING USING ARTIFICIAL INTELLIGENCE”, IEJRD - International Multidisciplinary Journal, vol. 4, no. 5, p. 5, Jul. 2019.

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